Jump to

DT:TV Case Studies

Folly (AmbITion case study 2007)

Case study: Folly: engaging audiences with digital media. This case study looks at how digital media is being used by Folly to engage audiences with both art and the possibilities of technology itself….

Watershed (AmbITion case study 2007)

Case study: Watershed: iShed CIC – maximising opportunities created by digital content. As Watershed have introduced digital developments to broaden their audience and are constantly exploring new technologies, a separate compartment, iShed CIC, has been established to work in partnership with commercial companies to maximise related opportunities. iShed CIC will also establish a creative venture capital fund, enabling it to input flexible and early investment in new ideas….

URBIS (AmbITion case study 2007)

Case study: Urbis use of Manchester Second Life. This case study looks at how Urbis is using the virtual world Second Life to hold events, reach out to new audiences and grow the brand of Urbis as an experimental, cutting edge organisation exploring city life…